Auxpecker is an easy and free solution to get a pleasing realtime preview of objects directly on the viewport of Rhino3D v4.0. It is simply based on the use of environment maps; making viewport objects reflect in ways that reproduce / approximate the look of various materials. This technique is not meant as a preview for rendering in association with any render engine. It is a stand-alone method for communicating very pleasantly, in realtime, projects to your client.

Thanks to Riccardo Costantini (www.jewelslab.com) for his rhino's plugin making the way to apply material map easier.

To use this plugin:
-First go to http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5 to download framework 2.0
-Then Install the Auxpecker folder in the rhino 4.0 plugin directory. Run rhino and go to Tools/Options and Plug-ins. Click on the install button and load Auxpecker.dll.
-In Rhino, go to Tools/Toolbar Layout. Click on file and open Auxpecker.tb. Make the main toolbar active.

If you have some idea or want to participate more actively to improve Auxpecker, your contribution is welcome.

The Auxpecker library will continu to increase day by day, so comeback to visit http://auxpecker.blogspot.com as often as you can.

If you want to know more about me, you can visit http://hyltom.blogspot.com, http://hyltom.carbonmade.com/ or http://www.coroflot.com/hyltom